by Dan Aldred, Wesley Archer, Jody Carter, PJ Evans, Richard Hayler, James Singleton, Rob Zwetsloot
Take pictures and shoot video with your Raspberry Pi. Connecting a High Quality Camera or Camera Module turns your favourite credit-card-sized computer into a powerful digital camera. Learn how to set up and control the camera to capture stills and video footage. Discover the numerous modes and effects available, and use the camera in a variety of ...
by Bob Clagett, David Crookes, PJ Evans, Rosie Hattersley, KG Orphanides, Ruiz Brothers, Mark Vanstone
This open book shows you how to set up a Raspberry Pi to play classic games, and a whole lot more. Build your own portable console, full-size arcade cabinet, and pinball machine with our step-by-step guides. And learn how to program your own games, using Python and Pygame Zero. - Set up your Raspberry Pi for retro gaming - Emulate classic computers...
by Wes Archer, David Crookes, PJ Evans, Gareth Halfacree, Rosie Hattersley, Nicola King, Ben Nuttall, Marc Scott, Danny Staple, Mark Vanstone
The Raspberry Pi is loved the world over by educators and makers thanks to its tiny size and endless possibilities. Find out why it's loved and how to use it with the latest official Projects Book - we've managed to stuff the fifth edition with another 200 pages of inspiring projects, practical tutorials, and definitive reviews. - Lear...
by Joanna Kołodziej, Horacio González-Vélez
This book is the final compendium of case studies emanated from the 4-year COST Action IC1406 "High-Performance Modelling and Simulation for Big Data Applications" (cHiPSet). Funded by the European Commission from 2015, cHiPSet has created a sustainable reference network linking applied research in High Performance Computing (HPC) and Mod...
by Svein Linge, Hans Petter Langtangen
This book presents computer programming as a key method for solving mathematical problems. There are two versions of the book, one for MATLAB and one for Python. The book was inspired by the Springer book TCSE 6: A Primer on Scientific Programming with Python (by Langtangen), but the style is more accessible and concise, in keeping with the needs o...
by Erol Gelenbe, Paolo Campegiani, Tadeusz Czachórski, Sokratis Katsikas, Ioannis Komnios, Luigi Romano, Dimitrios Tzovaras
This book constitutes the thoroughly refereed proceedings of the First International ISCIS Security Workshop 2018, Euro-CYBERSEC 2018, held in London, UK, in February 2018.The 12 full papers presented together with an overview paper were carefully reviewed and selected from 31 submissions. Security of distributed interconnected systems, software sy...
by Julianne Nyhan, Andrew Flinn
This book addresses the application of computing to cultural heritage and the discipline of Digital Humanities that formed around it. Digital Humanities research is transforming how the Human record can be transmitted, shaped, understood, questioned and imagined and it has been ongoing for more than 70 years. However, we have no comprehensive histo...
by Hubert Baumeister, Horst Lichter, Matthias Riebisch
This book constitutes the proceedings of the 18th International Conference on Agile Software Development, XP 2017, held in Cologne, Germany, in May 2017. The 14 full and 6 short papers presented in this volume were carefully reviewed and selected from 46 submissions. They were organized in topical sections named: improving agile processes; agile i...
by Juan Garbajosa, Xiaofeng Wang, Ademar Aguiar
This book constitutes the proceedings of the 19th International Conference on Agile Software Development, XP 2018, held in Porto, Portugal, in May 2018. XP is the premier agile software development conference combining research and practice, and XP 2018 provided a playful and informal environment to learn and trigger discussions around its main th...
by Georg Rehm, Thierry Declerck
This open access volume constitutes the refereed proceedings of the 27th biennial conference of the German Society for Computational Linguistics and Language Technology, GSCL 2017, held in Berlin, Germany, in September 2017, which focused on language technologies for the digital age. The 16 full papers and 10 short papers included in the proceeding...