3D Game Development with LWJGL 3
This book will introduce the main concepts required to write a 3D game using the LWJGL 3 library. LWJGL is a Java library that provides access to native APIs used in the development of graphics (OpenGL), audio (OpenAL) and parallel computing (OpenCL) applications. This library leverages the high performance of native OpenGL applications while us...
Learning jQuery
jQuery is a JavaScript library designed to simplify HTML DOM tree traversal and manipulation, as well as event handling, CSS animation, and Ajax. It is an unofficial and free jQuery ebook created for educational purposes. All the content is extracted from Stack Overflow Documentation, which is written by many hardworking individuals at Stack Overfl...
Learning Go
Go is a statically typed, compiled programming language designed at Google. It is an unofficial and free Go book created for educational purposes. All the content is extracted from Stack Overflow Documentation, which is written by many hardworking individuals at Stack Overflow....
How To Code in Go
This book is designed to introduce you to writing programs with the Go programming language. You'll learn how to write useful tools and applications that can run on remote servers, or local Windows, macOS, and Linux systems for development. The topics that it covers include how to: - Install and set up a local Go development environment on Wind...
Ray Tracing Gems
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing...
Intermediate Financial Accounting Volume 2
Intermediate Financial Accounting Volume 2 developed in collaboration by Athabasca University and Lyryx, is intended for the second of two in Intermediate Financial Accounting courses. It presumes that students have already completed the Introductory Financial Accounting, and the first Intermediate Financing Accounting course. The textbook reflects...
jQuery Notes for Professionals
The jQuery Notes for Professionals book is compiled from Stack Overflow Documentation, the content is written by the beautiful people at Stack Overflow....
Building Games for Firefox OS
Join us in the quest for building games for Firefox OS, the new mobile operating system by Mozilla. Empowered by this books practical approach you will learn thru examples how to develop a full game from the beginning all the way to the distribution in the Firefox Markeplace....
Webapps in Go
The book teaches you how to write web applications in Go without using a framework. It is possible to write a webapp without using any framework in Go. Each new concept will be explained via a valid code example. The book is based of a todo list manager I wrote in Go, and at any point in time, you can check the source code of the todo list manager....
Swift Notes for Professionals
The Swift Notes for Professionals book is compiled from Stack Overflow Documentation, the content is written by the beautiful people at Stack Overflow....
China: Surpassing the
This open book explores one of the most fiercely debated issues in China: if and how China will surpass the middle income trap that has plagued many developing countries for years. This book gives readers a clear picture of China today and acts as a reference for other developing countries. China is facing many setbacks and experiencing an economi...
The HTML Handbook
HTML, a shorthand for Hyper Text Markup Language, is one of the most fundamental building blocks of the Web. This handbook is aimed at a vast audience. - First, the beginner. I explain HTML from zero in a succinct but comprehensive way, so you can use this book to learn HTML from the basics. - Then, the professional. HTML is often considered l...
Is Parallel Programming Hard, And, If So, What Can You Do About It?
The purpose of this book is to help you program shared-memory parallel systems without risking your sanity. Nevertheless, you should think of the information in this book as a foundation on which to build, rather than as a completed cathedral. Your mission, if you choose to accept, is to help make further progress in the exciting field of parallel ...
Learning Go
This is an introduction to the Go language from Google. Its aim is to provide a guide to this new and innovative language. The intended audience of this book is people who are familiar with programming and know multiple programming languages,be it C, C++, Perl, Java, Erlang, Scala or Haskell. This is not a book which teaches you how to program, ...