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Bash Reference Manual
Bash is the shell, or command language interpreter, for thegnuoperating system. Thename is an acronym for the 'Bourne-Again SHell', a pun on Stephen Bourne, the authorof the direct ancestor of the current Unix shellsh, which appeared in the Seventh Edition Bell Labs Research version of Unix. Bash is largely compatible withshand incorpo...
Blazor, A Beginners Guide
Blazor, A Beginners Guide is intended for developers with some .NET experience. If you're coming from a non-.NET development background, you may learn some .NET basics along the way, but supplemental material around C# and .NET would be of great help to you. The book begins with the author's own perspective on WebAssembly, why it'...
Java 3D Programming
Java 3D Programming steps programmers through the important design and implementation phases of developing a successful Java 3D application. The book provides invaluable guidance on whether to use Java 3D, user interface design, geometry creation, scene manipulation and final optimizations. The book does not attempt to exhaustively cover the API or...
OOP - Learn Object Oriented Thinking and Programming
You can find a whole range of programming textbooks intended for complete beginners. However, this one is exceptional to certain extent. The whole textbook is designed as a record of the dialogue of the author with his daughter who wants to learn programming. The author endeavors not to explain the Java programming language to the readers, but to t...
JavaScript Bible
Greatly enhanced and updated from the third edition, this is the title any JavaScripter cannot afford to be without! JavaScript Bible, 4th Edition covers the new powerful functionality JavaScript will gain with the release of new revs of Internet Explorer and Netscape Communicator. This book features essential new JS information, additional ready-t...
Horos: Ancient Boundaries and the Ecology of Stone
In Horos, Thea Potter explores the complex relationship between classical philosophy and the 'horos', a stone that Athenians erected to mark the boundaries of their marketplace, their gravestones, their roads and their private property. Potter weaves this history into a meditation on the ancient philosophical concept of horos, the foundat...
Fundamentals of Computer Programming with C#
This open book aims to provide novice programmers solid foundation of basic knowledge regardless of the programming language. This book covers the fundamentals of programming that have not changed significantly over the last 10 years. Educational content was developed by an authoritative author team led by Svetlin Nakov from the Software University...
Developing Graphics Frameworks with Python and OpenGL
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. You will learn h...
Notes on Randomized Algorithms
Lecture notes for the Yale Computer Science course CPSC 469/569 Randomized Algorithms. Suitable for use as a supplementary text for an introductory graduate or advanced undergraduate course on randomized algorithms. Discusses tools from probability theory, including random variables and expectations, union bound arguments, concentration bounds, app...
Introduction to Financial Mathematics
Introduction to Financial Mathematics: Concepts and Computational Methods serves as a primer in financial mathematics with a focus on conceptual understanding of models and problem solving. It includes the mathematical background needed for risk management, such as probability theory, optimization, and the like. The goal of the book is to expose th...
Competitive Programmer's Handbook
The purpose of this book is to give you a thorough introduction to competitive programming. It is assumed that you already know the basics of programming, but no previous background in competitive programming is needed. The book is especially intended for students who want to learn algorithms and possibly participate in the International Olympi...
Code Club Book of Scratch
The first ever Code Club book is here! With it, you'll learn how to code using Scratch, the block-based programming language. In each chapter you'll find instructions to build cool games, animations, and interactive stories. Your friendly robot guide will aid you step-by-step through each project and give you handy tips along the way. ...
HackSpace Magazine: Issue 56
From component choice, to packaging, to marketing, to the million other things that you need to do when you scale up production, we'll help you turn your project into a product - and along the way it'll help you be a better maker. - Build a rocket-powered wing-wing glider out of balsa wood and 3D printed parts (it's like the space...
MonoGame Role-Playing Game Development Succinctly
For MonoGame developers looking to build their own role-playing game, this ebook is an essential guide. Authors Jim Perry and Charles Humphrey break down design complexities into smaller topics that are easy to think through to help you produce a working game. Learn how to animate sprites, construct conversation trees, build multilevel maps, manage...
Introduction to Autonomous Robots
This book provides an algorithmic perspective to autonomous robotics to students with a sophomore-level of linear algebra and probability theory. Robotics is an emerging field at the intersection of mechanical engineering, electrical engineering, and computer science. With computers becoming more powerful, making robots smart is getting more and mo...
HackSpace Magazine: Issue 57
The Raspberry Pi Pico: it's tiny, it's fast, it's versatile, and even more impressively these days it's available. And now it's got even better, with the introduction of the new internet-enabled Raspberry Pi Pico W. We'll run through the capabilities of this little board, and get you started on the road to victory with...
Computer Graphics from Scratch
Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You'll build two complete, fully functional renderers: a raytracer, which simulate...
HackSpace Magazine: Issue 60
The Internet of Things is playground for makers. From practical projects such as pet feeders and automatic blind, to silly things like a texting pot plant, there are as many ways of connecting ordinary object to the internet as you can imagine. Let's explore! - Meet the mom behind Geek Mom Projects - Build a flatpack rocket - Turn 3D prin...
Engineering Mechanics: Statics
Introduction to engineering mechanics: statics, for those who love to learn. Concepts include: particles and rigid body equilibrium equations, distributed loads, shear and moment diagrams, trusses, method of joints and sections, & inertia. This is the first of two courses to describe how objects move and the forces that cause motion. This co...
Introduction to Philosophy
Introduction to Philosophy provides an overview of a common range of philosophical topics for a first- or second-year general education philosophy course. It is organized thematically, following the principal categories of academic philosophy (logic, metaphysics, epistemology, theories of value, and history of philosophy). A recurring theme of Intr...
C++ Today
Now that software development is shifting primarily toward mobile and cloud computing, the venerable C++ programming language is returning to the dominant position it held during the object-oriented boom of the 1990s. In this O'Reilly report, you'll learn why C++ is once again the preferred choice across several diverse industries, after ...

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