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The React Beginner's Handbook
The React Beginner's Handbook follows the 80/20 rule: learn in 20% of the time the 80% of a topic. The author find this approach gives a well-rounded overview. This book does not try to cover everything under the sun related to React. It focuses on the core of the language, trying to simplify the more complex topics. The author hopes the co...
Academic Success
Academic Success is designed to help students on their university journey. It is divided into four parts, each reflecting different aspects of a student's tertiary experience. Part A: Successful Beginnings addresses what it is like to be a new student at an Australian university. Part B: Successful Foundations introduces basic skills in Englis...
A Practical Introduction to Python Programming
This book started out as about 30 pages of notes for students in my introductory programming class at Mount St. Mary's University. Most of these students have no prior programming experience, and that has affected my approach. I leave out a lot of technical details and sometimes I oversimplify things. Some of these details are filled in later ...
Romanticism and Time
This original edited volume takes William Blake's aphorism as a basis to explore how British Romantic literature creates its own sense of time. It considers Romantic poetry as embedded in and reflecting on the march of time, regarding it not merely as a reaction to the course of events between the late-eighteenth and mid-nineteenth centuries, ...
Understanding the DOM
JavaScript is the de facto programming language of the web, but the language itself does not include any built-in method for working with input/output (I/O), such as graphics display and sound. Instead, the web browser provides an API for accessing the HTML document in a tree structure known as the Document Object Model (DOM). The combination of Ja...
The Deno Handbook
Deno is a runtime for JavaScript and TypeScript that is based on the V8 JavaScript engine and the Rust programming language. The Deno Handbook follows the 80/20 rule: learn in 20% of the time the 80% of a topic. In particular, the goal is to get you up to speed quickly with Deno....
Wordpress In A Week
The method of Do-It-Yourself (DIY) has been around for a long time, and in majority of the cases this has been associated with home renovation and make overs. But, in the past decade this mindset of DIY has shifted to the online world. It has now become the norm for anyone to create their own website without seeking the help of a website profession...
The C Programming Language Handbook
C is a general-purpose, procedural computer programming language supporting structured programming, lexical variable scope, and recursion, with a static type system. The C Programming Language Handbook follows the 80/20 rule: learn in 20% of the time the 80% of a topic. In particular, the goal is to get you up to speed quickly with C....
The Little ASP.NET Core Book
If you're new to programming, this book will introduce you to thepatterns and concepts used to build modern web applications. You'lllearn how to build a web app (and how the big pieces fit together) by building something from scratch! While this little book won't be able tocover absolutely everything you need to know about programmin...
Blazor, A Beginners Guide
Blazor, A Beginners Guide is intended for developers with some .NET experience. If you're coming from a non-.NET development background, you may learn some .NET basics along the way, but supplemental material around C# and .NET would be of great help to you. The book begins with the author's own perspective on WebAssembly, why it'...
Blazor for ASP NET Web Forms Developers
Blazor is a new web framework that changes what is possible when building web apps with .NET. Blazor is a client-side web UI framework based on C# instead of JavaScript. With Blazor you can write your client-side logic and UI components in C#, compile them into normal .NET assemblies, and then run them directly in the browser using a new open web s...
Assemblers And Loaders
Covering the design and implementation of assemblers and loaders, this comprehensive book opens with an introduction to one-pass and two-pass assemblers. Important concepts such as absolute and relocatable object files are discussed, as are assembler features such as local labels and multiple location counters. The format, meaning and implementatio...
A Book on Photography
The fact that current compact cameras produce good (or at least, adequate) pictures in most photographic situations is at the root of this book. The main aim of the book is to show how such a camera can be operated and its controls tweaked to cover many different photographic conditions and requirements. (To put it another way, the chief goal of th...
Coping: A Philosophical Guide
Coping is a collection of philosophical essays on how we deal with life's challenges. We hope for better times, but what is hope, and is it a good thing to hope? How do we look back and make sense of our lives in the face of death? What is the nature of love, and how do we deal with its hardships? What makes for a genuine apology, and is there...
The Real-Time APIs
Application Programming Interfaces (APIs) are seemingly everywhere. Thanks to the popularity of web-based products, cloud-based X-as-a-service offerings, and IoT, it is becoming increasingly important for engineers to understand all aspects of APIs, from design, to building, to operation. Research shows that there is increasing demand for near r...
97 Things Every SRE Should Know
Site reliability engineering (SRE) is more relevant than ever. Knowing how to keep systems reliable has become a critical skill. With this practical book, newcomers and old hats alike will explore a broad range of conversations happening in SRE. You'll get actionable advice on several topics, including how to adopt SRE, why SLOs matter, when y...
Developing Graphics Frameworks with Python and OpenGL
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. You will learn h...
The Future of Financial Systems in the Digital Age
The increasing capacity of digital networks and computing power, together with the resulting connectivity and availability of "big data", are impacting financial systems worldwide with rapidly advancing deep-learning algorithms and distributed ledger technologies. They transform the structure and performance of financial markets, the serv...
Modern Mainframe Development
Even as spending on digital transformation continues to skyrocket, mainframes nevertheless have major advantages for global enterprises. These systems still process huge amounts of information and allow for highly secure transactions. In this practical book, author Tom Taulli shows software developers how to pursue a hybrid approach by integrating ...
Notes on Randomized Algorithms
Lecture notes for the Yale Computer Science course CPSC 469/569 Randomized Algorithms. Suitable for use as a supplementary text for an introductory graduate or advanced undergraduate course on randomized algorithms. Discusses tools from probability theory, including random variables and expectations, union bound arguments, concentration bounds, app...
Computer Networks
Computer Networks: A Systems Approach, Sixth Edition, explores the key principles of computer networking, using real world examples from network and protocol design. Using the Internet as the primary example, this best-selling classic textbook explains various protocols and networking technologies. The systems-oriented approach encourages students ...
Spring Data Programming Cookbook
Spring Data's mission is to provide a familiar and consistent, Spring-based programming model for data access while still retaining the special traits of the underlying data store. It makes it easy to use data access technologies, relational and non-relational databases, map-reduce frameworks, and cloud-based data services. This is an umbre...
Apache HTTP Server Cookbook
The Apache HTTP Server, colloquially called Apache, is the world's most used web server software. Originally based on the NCSA HTTPd server, development of Apache began in early 1995 after work on the NCSA code stalled. Apache played a key role in the initial growth of the World Wide Web, quickly overtaking NCSA HTTPd as the dominant HTTP serv...
Competitive Programmer's Handbook
The purpose of this book is to give you a thorough introduction to competitive programming. It is assumed that you already know the basics of programming, but no previous background in competitive programming is needed. The book is especially intended for students who want to learn algorithms and possibly participate in the International Olympi...
Foundations of Machine Learning
A new edition of a graduate-level machine learning textbook that focuses on the analysis and theory of algorithms. This book is a general introduction to machine learning that can serve as a textbook for graduate students and a reference for researchers. It covers fundamental modern topics in machine learning while providing the theoretical basi...
Beej's Guide to Network Programming
Back in the mid 90s, Beej got tired of all his friends asking him how to do this stuff with networking programming in C, so he put pen to paper on the early World Wide Web and wrote down everything he knew just to get them off his back. Since then, the Guide has expanded significantly, with plenty of examples, and covers IPv6. Inside you'll fi...
Linux Kernel Crash Book
Linux crash analysis - this is a subject that has lots of unanswered mail threads and plain text documents scattered all over the place, inaccessible to almost everyone, save the tiny percentage of super geeks. My personal and professional interest in the last three years has taken me down the path of Linux kernel secrets, all the way into assem...
MonoGame Role-Playing Game Development Succinctly
For MonoGame developers looking to build their own role-playing game, this ebook is an essential guide. Authors Jim Perry and Charles Humphrey break down design complexities into smaller topics that are easy to think through to help you produce a working game. Learn how to animate sprites, construct conversation trees, build multilevel maps, manage...
Algorithmic Aspects of Machine Learning
This course is organized around algorithmic issues that arise in machine learning. Modern machine learning systems are often built on top of algorithms that do not have provable guarantees, and it is the subject of debate when and why they work. In this class, we focus on designing algorithms whose performance we can rigorously analyze for fundamen...
How To Do Science
How To Do Science has been written for students of the life sciences who are actively engaged in the scientific process. This guide introduces you to what it means to be a scientist. You will learn about the scientific method and how to carry out many tasks of a scientist, including: designing experiments, visualising data, accessing scientific lit...
From Containers to Kubernetes with Node.js
This book is designed as an introduction to containers and Kubernetes by way of Node.js. Containers are the basis for distributed, repeatable workflows with orchestrators such as Kubernetes, and they allow developers and operators to develop applications consistently across environments and deploy in a repeatable and predictable fashion. The exa...
Image Processing for Engineers
This is an image processing textbook with a difference. Instead of just a picture gallery of before-and-after images, we provide (on the accompanying website) MATLAB programs (.m files) and images (.mat files) for each of the examples. These allow the reader to experiment with various parameters, such as noise strength, and see their effect on the ...

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