Ever fancied creating your own first-person shooter game? Now you can with this 140-page bookazine, brought to you by the Wireframe magazine team with tips from expert video game developers!
Making a fast-paced 3D action game needn't be as daunting as it sounds. Build Your Own First-Person Shooter in Unity will take you step-by- step through the process of making Zombie Panic: a frenetic battle for survival inside a castle heaving with the undead.
- Set up and use the free software you'll need;
- Make enemies that follow and attack the player;
- Create and texture 3D character models;
- Extend your game further, with tips from experts;
- Design a level with locked doors and keys.
This open book is licensed under a Creative Commons License (CC BY-NC-SA). You can download Build Your Own First-Person Shooter in Unity ebook for free in PDF format (11.4 MB).
Table of Contents
Taking your first steps in Unity
Add enemies and make improvements
Expanding your first-person shooter
Creating a level
Adding doors, triggers, and switches
Expanding your level gameplay
Creating and rigging a character in Blender
Add lighting and atmosphericvisual effects
Adding sound and audio
Creating a mission marker in Unity
Adding a minimapto your Unity game
Creating a deployable gun turret in Unity
Creating a Blink ability in Unity
Developing wall running in Unity
Saving and loadinggame data in Unity
Developing a boss battle
Getting intoFPS level design
6 tips for improving your level designs
The theory behind first-person hitboxes
Level design, from a designer