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Raspberry Pi Camera Guide
Take pictures and shoot video with your Raspberry Pi. Connecting a High Quality Camera or Camera Module turns your favourite credit-card-sized computer into a powerful digital camera. Learn how to set up and control the camera to capture stills and video footage. Discover the numerous modes and effects available, and use the camera in a variety of ...
Documentary Making for Digital Humanists
This fluent and comprehensive field guide responds to increased interest, across the humanities, in the ways in which digital technologies can disrupt and open up new research and pedagogical avenues. It is designed to help scholars and students engage with their subjects using an audio-visual grammar, and to allow readers to efficiently gain the t...
HackSpace Magazine: Issue 57
The Raspberry Pi Pico: it's tiny, it's fast, it's versatile, and even more impressively these days it's available. And now it's got even better, with the introduction of the new internet-enabled Raspberry Pi Pico W. We'll run through the capabilities of this little board, and get you started on the road to victory with...
Ray Tracing Gems
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing...
TouchDevelop
Mobile devices such as smartphones and tablets are set to become the main computers that virtually all people will own and carry with them at all times. And yet,mobile devices are not yet used for all computing tasks. A project at Microsoft Research was created to answer a simple question: "It is possible to create interesting apps directly on...
Remote Capture
This is a must-read how-to guide if you are planning to embark on a scholarly digitisation project. Tailored to the specifications of the British Library's EAP (Endangered Archives Programme) projects, it is full of sound, practical advice about planning and carrying out a successful digitisation project in potentially challenging conditions. ...
3D Game Development with LWJGL 3
This book will introduce the main concepts required to write a 3D game using the LWJGL 3 library. LWJGL is a Java library that provides access to native APIs used in the development of graphics (OpenGL), audio (OpenAL) and parallel computing (OpenCL) applications. This library leverages the high performance of native OpenGL applications while us...
Programming Computer Vision with Python
If you want a basic understanding of computer vision's underlying theory and algorithms, this hands-on introduction is the ideal place to start. You'll learn techniques for object recognition, 3D reconstruction, stereo imaging, augmented reality, and other computer vision applications as you follow clear examples written in Python. Pro...
2D Game Development: From Zero to Hero
This is a small project that aims to gather some knowledge about game development and make it available to everyone. As well as being a source of knowledge this project aims to be a learning experience for everyone involved too, by gathering contributions from the community, teaching others how to make a game, teaching algorithms but also learni...
The Official Raspberry Pi Handbook 2021
To help you get the most of out of your Raspberry Pi computer, this official Handbook features 200 pages of essential information, inspiring projects, practical tutorials, and definitive reviews. - Learn how to set up your Raspberry Pi and start using it; - Discover the new Raspberry Pi 400 and High Quality Camera; - Be inspired by incredible ...
Raspberry Pi Beginner's Guide
Fully updated for Raspberry Pi 400, Raspberry Pi 4, and the latest software, this 252-page official Raspberry Pi book is crammed with projects and beginner's guides containing all the information you need to get started using your new computer! Learn how to set up your Raspberry Pi, install an operating system, and start using it. Follow st...
A Book on Photography
The fact that current compact cameras produce good (or at least, adequate) pictures in most photographic situations is at the root of this book. The main aim of the book is to show how such a camera can be operated and its controls tweaked to cover many different photographic conditions and requirements. (To put it another way, the chief goal of th...
HackSpace Magazine: Issue 60
The Internet of Things is playground for makers. From practical projects such as pet feeders and automatic blind, to silly things like a texting pot plant, there are as many ways of connecting ordinary object to the internet as you can imagine. Let's explore! - Meet the mom behind Geek Mom Projects - Build a flatpack rocket - Turn 3D prin...
HackSpace magazine: Issue 64
Bodging electrical components together on a breadboard is all very well, but when it comes to making a circuit permanent, you have to learn to solder. We've rounded up the best wizarding wands to give you this magical maker power. - Vandalism done properly - A robot that can climb stairs - Air-powered rocketry - Use a laser cutter to mak...
3D Recording and Interpretation for Maritime Archaeology
This book was inspired by the UNESCO UNITWIN Network for Underwater Archaeology International Workshop held at Flinders University, Adelaide, Australia in November 2016. Content is based on, but not limited to, the work presented at the workshop which was dedicated to 3D recording and interpretation for maritime archaeology. The volume consists of ...
A History of Radionuclide Studies in the UK
The British Nuclear Medicine Society celebrates its 50th Anniversary with this booklet, which reflects the research of many of the pioneers in the use of radionuclides for the diagnosis and therapy of human disease. Since 1949 there have been remarkable advances in radionuclide techniques and imaging equipment: from the first devices "home-mad...
Computer Vision Metrics
Computer Vision Metrics provides an extensive survey and analysis of over 100 current and historical feature description and machine vision methods, with a detailed taxonomy for local, regional and global features. This book provides necessary background to develop intuition about why interest point detectors and feature descriptors actually work, ...
Medical Imaging Systems
This book gives a complete and comprehensive introduction to the fields of medical imaging systems, as designed for a broad range of applications. The authors of the book first explain the foundations of system theory and image processing, before highlighting several modalities in a dedicated chapter. The initial focus is on modalities that are clo...
Handbook of Vascular Biometrics
This open access handbook provides the first comprehensive overview of biometrics exploiting the shape of human blood vessels for biometric recognition, i.e. vascular biometrics, including finger vein recognition, hand/palm vein recognition, retina recognition, and sclera recognition. After an introductory chapter summarizing the state of the art i...
Seeing Ourselves Through Technology: How We Use Selfies, Blogs and Wearable Devices to See and Shape Ourselves
Selfies, blogs and lifelogging devices help us understand ourselves, building on long histories of written, visual and quantitative modes of self-representations. This book uses examples to explore the balance between using technology to see ourselves and allowing our machines to tell us who we are....
Handbook on Craniofacial Superimposition
This free book is the first comprehensive guide to a new soft computing technique which is used in complex forensic cases. The chapters include detailed technical and practical overviews, and discussions about the latest tools, open problems and ethical and legal issues involved. The book will be of interest to researchers and practitioners in fore...
Signal Computing
In this book, you will learn how digital signals are captured, represented, processed, communicated, and stored in computers. The specific topics we will cover include: physical properties of the source information (such as sound or images), devices for information capture (microphones, cameras), digitization, compression, digital signal representa...
Raspberry Pi Projects Book
The Raspberry Pi is loved the world over by educators and makers thanks to its tiny size and endless possibilities. Find out why it's loved and how to use it with the latest official Projects Book - we've managed to stuff the fifth edition with another 200 pages of inspiring projects, practical tutorials, and definitive reviews. - Lear...
Robotics
This book introduces readers to robotics, industrial robot mechanisms, and types of robots, e.g. parallel robots, mobile robots and humanoid robots. The book is based on over 20 years of teaching robotics and has been extensively class tested and praised for its simplicity.It addresses the following subjects: a general introduction to robotics; bas...
Android Notes for Professionals
The Android Notes for Professionals book is compiled from Stack Overflow Documentation, the content is written by the beautiful people at Stack Overflow....
Mobile Research Methods
Daily activity sees data constantly flowing through cameras, the internet, satellites, radio frequencies, sensors, private appliances, cars, smartphones, tablets and the like. Among all the tools currently used, mobile devices, especially mobile phones, smartphones and tablets, are the most widespread, with their use becoming prevalent in everyday ...
Affirmative Aesthetics and Wilful Women
While the idea of women who stay at home and men who dominate the streets may seem outdated, binary considerations of gender, space, and power still proliferate in contemporary cinema. This open access book adopts a fluid approach to space designed to accommodate wilful, affirmative, and imaginative perspectives of gender on screen. Through close a...
Game Mods
Are games worthy of academic attention? Can they be used effectively in the classroom, in the research laboratory, as an innovative design tool, as a persuasive political weapon? Game Mods: Design Theory and Criticism aims to answer these and more questions. It features chapters by authors chosen from around the world, representing fields as divers...
Photography in the Third Reich
This lucid and comprehensive collection of essays by an international group of scholars constitutes a photo-historical survey of select photographers who embraced National Socialism during the Third Reich. These photographers developed and implemented physiognomic and ethnographic photography, and, through a Selbstgleichschaltung (a self-co-ordinat...
Build Your Own First-Person Shooter in Unity
Ever fancied creating your own first-person shooter game? Now you can with this 140-page bookazine, brought to you by the Wireframe magazine team with tips from expert video game developers! Making a fast-paced 3D action game needn't be as daunting as it sounds. Build Your Own First-Person Shooter in Unity will take you step-by- step throug...
The Official Raspberry Pi Handbook 2022
Get even more from Raspberry Pi with the brand-new official Handbook! Over 200 pages of Raspberry Pi packed with inspirational projects, essential tutorials & guides, practical tips and definitive reviews! Inside The Official Raspberry Pi Handbook 2022: - QuickStart guide to setting up your Raspberry Pi computer; - Updated with Raspberry P...
Moving Pictures
A free and open-source introduction to the art and science of cinema. From the earliest iterations to the latest innovations, this introductory text explores the tools and techniques of mise-en-scene, narrative form, cinematography, editing, sound and acting, how each has contributed to the evolution of cinematic language, and how that evolution im...

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