Computer ScienceScience & MathematicsEconomics & FinanceBusiness & ManagementPolitics & GovernmentHistoryPhilosophy
Ambisonics
This book provides a concise explanation of the fundamentals and background of the surround sound recording and playback technology Ambisonics. It equips readers with the psychoacoustical, signal processing, acoustical, and mathematical knowledge needed to understand the inner workings of modern processing utilities, special equipment for recording...
Think DSP
If you understand basic mathematics and know how to program with Python, you're ready to dive into signal processing. While most resources start with theory to teach this complex subject, this practical book introduces techniques by showing you how they're applied in the real world. In the first chapter alone, you'll be able to decom...
The Haskell School of Music
This free book explores the fundamentals of computer music and functional programming through the Haskell programming language. Functional programming is typically considered difficult to learn. This introduction in the context of creating music will allow students and professionals with a musical inclination to leverage their experience to help un...
Program Arcade Games
Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, 4th Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-...
Acoustemologies in Contact
In this fascinating collection of essays, an international group of scholars explores the sonic consequences of transcultural contact in the early modern period. They examine how cultural configurations of sound impacted communication, comprehension, and the categorisation of people. Addressing questions of identity, difference, sound, and subjecti...
Understanding Acoustics
This open book, like Rayleigh's classic Theory of Sound, focuses on experiments and on approximation techniques rather than mathematical rigor. The second edition has benefited from comments and corrections provided by many acousticians, in particular those who have used the first edition in undergraduate and graduate courses. For example, pha...
Build Your Own First-Person Shooter in Unity
Ever fancied creating your own first-person shooter game? Now you can with this 140-page bookazine, brought to you by the Wireframe magazine team with tips from expert video game developers! Making a fast-paced 3D action game needn't be as daunting as it sounds. Build Your Own First-Person Shooter in Unity will take you step-by- step throug...
Moving Pictures
A free and open-source introduction to the art and science of cinema. From the earliest iterations to the latest innovations, this introductory text explores the tools and techniques of mise-en-scene, narrative form, cinematography, editing, sound and acting, how each has contributed to the evolution of cinematic language, and how that evolution im...
Pay for Play
Understanding the music industry as it exists today requires an understanding of how it developed over time. Today's music industry would most certainly not be the one anybody would design from scratch. It has many inefficiencies and quirks that reflect the economic pressures and musical concerns of bygone ages. The history of music is clos...
Sonic Skills
It is common for us today to associate the practice of science primarily with the act of seeing—with staring at computer screens, analyzing graphs, and presenting images. We may notice that physicians use stethoscopes to listen for disease, that biologists tune into sound recordings to understand birds, or that engineers have created Geiger telle...
Making Games with Python & Pygame
Making Games with Python & Pygame covers the Pygame library with the source code for 11 games. Making Games was written as a sequel for the same age range as Invent with Python. Once you have an understanding of the basics of Python programming, you can now expand your abilities using the Pygame library to make games with graphics, animation, a...
HoloLens Succinctly
Microsoft's HoloLens applications exist in the ever-expanding realm of mixed reality. In HoloLens Succinctly, author Lars Klint guides readers into the various segments of this augmented world, outlining the architecture of HoloLens apps, exploring code and design issues, and offering step-by-step instruction on inputting data so that users ca...
Musical Cities
Musical Cities represents an innovative approach to scholarly research and dissemination. A digital and interactive 'book', it explores the rhythms of our cities, and the role they play in our everyday urban lives, through the use of sound and music. Sara Adhitya first discusses why we should listen to urban rhythms in order to design ...
Sales
Notes from the excellent lecture on sales that Steli Efti did at Y Combinator....
B C, Before Computers
The idea that the digital age has revolutionized our day-to-day experience of the world is nothing new, and has been amply recognized by cultural historians. In contrast, Stephen Robertson's BC: Before Computers is a work which questions the idea that the mid-twentieth century saw a single moment of rupture. It is about all the things that we ...
Gameplay, Emotions and Narrative
This book is devoted to emotional and narrative immersion in the experience of gameplay. The focus of our research is the complex interplay between the story and mechanics in digital games. Our goal is to demonstrate how the narrative and the ludic elements together can form unique player experiences. The volume is a collection of case studies invo...
Deep Learning with JavaScript
Deep learning has transformed the fields of computer vision, image processing, and natural language applications. Thanks to TensorFlow.js, now JavaScript developers can build deep learning apps without relying on Python or R. Deep Learning with JavaScript shows developers how they can bring DL technology to the web. Written by the main authors of t...
Help! My Computer is Broken
Want to know how to fix common computer problems, without having to wade through technical jargon? Or are you the family on-call technical support person, and need a bit of help? Help! My Computer Is Broken takes the most common computer problems and tells you how to fix them. It's as simple as that! If you've ever wondered why your la...
Get Started with Arduino
Whether you want to build robots, smart devices, or any other electronically controlled projects, this is the book you need. We take you through how to program and connect an Arduino microcontroller board, then explore some great projects to make with it. - Build a four-legged walking robot; - Create a Tetris-inspired clock; - Grow your own ve...
Documentary Making for Digital Humanists
This fluent and comprehensive field guide responds to increased interest, across the humanities, in the ways in which digital technologies can disrupt and open up new research and pedagogical avenues. It is designed to help scholars and students engage with their subjects using an audio-visual grammar, and to allow readers to efficiently gain the t...
HackSpace Magazine: Issue 61
With a little bit of coding, you can breathe life into anything. Discover the building blocks of programming that will take your creations to the next level - whether that's motors, servos, sensors or just adding blinkenlights. Coding is a superpower! - How to build an elite-level hot air balloon - Get ready for Christmas with flashy festi...
Build a Raspberry Pi Media Player
Power up your TV and music system with Raspberry Pi: build the ultimate media centre, smart music system, and create a home server. - Inside Build a Raspberry Pi Media Player. - Create the ultimate media centre. Gather your parts and build your Raspberry Pi media player. - Install media player software. How to use RetroPie software for playing...
The Restless Compendium
This interdisciplinary book contains 22 essays and interventions on rest and restlessness, silence and noise, relaxation and work. It draws together approaches from artists, literary scholars, psychologists, activists, historians, geographers and sociologists who challenge assumptions about how rest operates across mind, bodies, and practices. Rest...
Secondary Analysis of Electronic Health Records
This open book trains the next generation of scientists representing different disciplines to leverage the data generated during routine patient care. It formulates a more complete lexicon of evidence-based recommendations and support shared, ethical decision making by doctors with their patients. Diagnostic and therapeutic technologies continue ...
Greening the Financial Sector
Given the manifold challenges of financial sectors in developing and transition countries, one might be tempted to believe that embarking on "green" finance is not a priority for financial systems development. However, there are a number of arguments against this view. Environmental finance, particularly energy efficiency and renewable en...
Re-engineering the Uptake of ICT in Schools
This book reports on a novel and comprehensive approach to the uptake of ICT in Schools. It focuses on key questions, pedagogically sound ways of introducing ICT, new technical artifacts supporting the approach, the evaluation in a large-scale validator, and future work. While many innovations in Technology Enhanced Learning (TEL) have emerged over...
Musical Haptics
This book offers an original interdisciplinary overview of the role of haptic feedback in musical interaction. Divided into two parts, part I examines the tactile aspects of music performance and perception, discussing how they affect user experience and performance in terms of usability, functionality and perceived quality of musical instruments. ...
Interface Oral Health Science 2016
This volume broadens understanding of dentistry and promotes interdisciplinary research across a wide range of related fields, based on the symposium entitled "Innovative Research for Biosis–Abiosis Intelligent Interface 2016". It aims to create highly functional and autonomic intelligent interface by combining highly functional interfa...
Handbook of Life Course Health Development
This handbook synthesizes and analyzes the growing knowledge base on life course health development (LCHD) from the prenatal period through emerging adulthood, with implications for clinical practice and public health. It presents LCHD as an innovative field with a sound theoretical framework for understanding wellness and disease from a lifespan p...
TouchDevelop
Mobile devices such as smartphones and tablets are set to become the main computers that virtually all people will own and carry with them at all times. And yet,mobile devices are not yet used for all computing tasks. A project at Microsoft Research was created to answer a simple question: "It is possible to create interesting apps directly on...
Autonomous Driving
This book takes a look at fully automated, autonomous vehicles and discusses many open questions: How can autonomous vehicles be integrated into the current transportation system with diverse users and human drivers? Where do automated vehicles fall under current legal frameworks? What risks are associated with automation and how will society respo...
Innovations in Quantitative Risk Management
Quantitative models are omnipresent - but often controversially discussed - in todays risk management practice. New regulations, innovative financial products, and advances in valuation techniques provide a continuous flow of challenging problems for financial engineers and risk managers alike. Designing a sound stochastic model requires findin...

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