Games and Rules

Game Mechanics for the "Magic Circle"

by Beat Suter, Mela Kocher, René Bauer

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Book Description

Why do we play games and why do we play them on computers? The contributors of Games and Rules take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a "Magic Circle," whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games.

This anthology contains individual essays by authors with backgrounds in game design and game studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world - among them Miguel Sicart and Carlo Fabricatore.

This open book is licensed under a Creative Commons License (CC BY-NC-ND). You can download Games and Rules ebook for free in PDF format (9.3 MB).

Table of Contents

Chapter 1
Play motivation
Chapter 2
Game mechanics
Chapter 3
Guidance systems
Chapter 4
Ethics
Chapter 5
Game spaces
Chapter 6
NPC and non-human game design

Book Details

Subject
Computer Science
Publisher
Transcript Verlag
Published
2019
Pages
323
Edition
1
Language
English
ISBN13
9783837643046
ISBN10
3837643042
ISBN13 Digital
9783839443040
ISBN10 Digital
3839443040
PDF Size
9.3 MB
License
CC BY-NC-ND

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