Street-Fighting Mathematics
In problem solving, as in street fighting, rules are for fools: do whatever works - don't just stand there! Yet we often fear an unjustified leap even though it may land us on a correct result. Traditional mathematics teaching is largely about solving exactly stated problems exactly, yet life often hands us partly defined problems needing only mode...
The Condition of Digitality
David Harvey's The Condition of Postmodernity rationalised capitalism's transformation during an extraordinary year: 1989. It gave theoretical expression to a material and cultural reality that was just then getting properly started - globalisation and postmodernity - whilst highlighting the geo-spatial limits to accumulation imposed by our planet....
Electronics for Embedded Systems
This book provides semester-length coverage of electronics for embedded systems, covering most common analog and digital circuit-related issues encountered while designing embedded system hardware. It is written for students and young professionals who have basic circuit theory background and want to learn more about passive circuits, diode and bi...
Special Topics in Information Technology
This book presents nine outstanding doctoral dissertations in Information Technology from the Department of Electronics, Information and Bioengineering, Politecnico di Milano, Italy. Information Technology has always been highly interdisciplinary, as many aspects have to be considered in IT systems. The doctoral studies program in IT at Politecnico...
Evaluating Evidence of Mechanisms in Medicine
This book is the first to develop explicit methods for evaluating evidence of mechanisms in the field of medicine. It explains why it can be important to make this evidence explicit, and describes how to take such evidence into account in the evidence appraisal process. In addition, it develops procedures for seeking evidence of mechanisms, for eva...
Asterisk: The Future of Telephony
This bestselling book is now the standard guide to building phone systems with Asterisk, the open source IP PBX that has traditional telephony providers running scared! Revised for the 1.4 release of the software, the new edition of Asterisk: The Future of Telephony reveals how you can save money on equipment and support, and finally be in control ...
Signal Computing
In this book, you will learn how digital signals are captured, represented, processed, communicated, and stored in computers. The specific topics we will cover include: physical properties of the source information (such as sound or images), devices for information capture (microphones, cameras), digitization, compression, digital signal representa...
NuGet In-House Succinctly
The NuGet package manager is an exceptional tool for sharing and distributing tools and code to other developers, but what do you do when you want to keep your code within your organization? In NuGet In-House Succinctly, author José Roberto Olivas Mendoza guides readers through the process of setting up a local NuGet server, creating a distributab...
The AI Ladder
The processes for gathering, organizing, analyzing, and ultimately infusing AI throughout your organization can be thought of as a ladder. A ladder helps you climb far higher than you could go on your own by turning an impossible leap into a series of steps. Knowing what the ladder looks like helps you evaluate your organization's readiness for AI....
97 Things Every Software Architect Should Know
In this truly unique technical book, today's leading software architects present valuable principles on key development issues that go way beyond technology. More than four dozen architects - including Neal Ford, Michael Nygard, and Bill de hOra - offer advice for communicating with stakeholders, eliminating complexity, empowering developers, and m...
Games and Rules
Why do we play games and why do we play them on computers? The contributors of Games and Rules take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a "Magic Circle,&qu...