Computer ScienceScience & MathematicsEconomics & FinanceBusiness & ManagementPolitics & GovernmentHistoryPhilosophy
Akka.NET Succinctly
Akka.NET is an open-source actor model framework written exclusively for Microsoft.NET in C# and compatible with .NET Core. It simplifies the building of scalable, concurrent, high-throughput, and low-latency systems, making life for software developers a bit easier. Zoran Maksimovic's Akka.NET Succinctly will show readers what an actor model ...
2D Game Development: From Zero to Hero
This is a small project that aims to gather some knowledge about game development and make it available to everyone. As well as being a source of knowledge this project aims to be a learning experience for everyone involved too, by gathering contributions from the community, teaching others how to make a game, teaching algorithms but also learni...
Mobile Media Learning
This book is an inspirational message about what is possible and practical in the name of learning through mobile media. We present stories from a diverse set of educators, a microcosm of the landscape of mobile media learning. Each author has found a way to create something new and beautiful in their own world. And though their results are exce...
Game Design Research
Design research, or design studies as it is also called, has been gaining momentum as a field of academic inquiry since the beginning of 20th century. Originally, design research focused on design methods and processes but it has moved to cover more varied research questions related to design. Current research topics include, for example, how to st...
Cultural Crowdfunding
This new book analyses the strategies, usages and wider implications of crowdsourcing and crowdfunding platforms in the culture and communication industries that are reshaping economic, organizational and social logics. Platforms are the object of considerable hype with a growing global presence. Relying on individual contributions coordinated by s...
Java Succinctly Part 2
In this second e-book on Java, Christopher Rose takes readers through some of the more advanced features of the language. Java Succinctly Part 2 explores powerful and practical features of Java, such as multithreading, building GUI applications, and 2-D graphics and game programming. Then learn techniques for using these mechanisms in coherent proj...
The Art of Sustainable Performance
This open access book revisits common notions on how to select and recruit the right employees. It reveals that the secret of successful individuals and teams lies in a combination of talent and four important performance indicators, offering an innovative approach that companies can fruitfully adopt. Bas Kodden has studied key performance indicato...
Cross-Media Communications
This text is an introduction to the future of mass media and mass communications - cross-media communications. Cross-media is explained through the presentation and analysis of contemporary examples and project-based tutorials in cross-media development. The text introduces fundamental terms and concepts, and provides a solid overview of cross-medi...
Game Mods
Are games worthy of academic attention? Can they be used effectively in the classroom, in the research laboratory, as an innovative design tool, as a persuasive political weapon? Game Mods: Design Theory and Criticism aims to answer these and more questions. It features chapters by authors chosen from around the world, representing fields as divers...
Guide to NoSQL with Azure Cosmos DB
Cosmos DB is a NoSQL database service included in Azure that is continuously adding new features and has quickly become one of the most innovative services found in Azure, targeting mission-critical applications at a global scale. This book starts off by showing you the main features of Cosmos DB, their supported NoSQL data models and the foundatio...
Cyber-Physical Systems: A Model-Based Approach
In this concise yet comprehensive open book, future inventors are introduced to the key concepts of Cyber-Physical Systems (CPS). Using modeling as a way to develop deeper understanding of the computational and physical components of these systems, one can express new designs in a way that facilitates their simulation, visualization, and analysis. ...
From Colonialism to International Aid
This open volume addresses the role of external actors in social protection in the Global South, from the Second World War until today, analysing the influence of colonial powers, superpowers during the Cold War and contemporary donor agencies.Following an introduction to the analysis of external actors in social policy making in the Global South, ...
Digital Peripheries
Media industry research and EU policymaking are predominantly tailored to large (and, in the latter case, Western) European markets. This open access book addresses the specific qualities of smaller media markets, highlighting their vulnerability to global digital competition and outlining survival strategies for them. New online distribution model...
A Practical Introduction to Python Programming
This book started out as about 30 pages of notes for students in my introductory programming class at Mount St. Mary's University. Most of these students have no prior programming experience, and that has affected my approach. I leave out a lot of technical details and sometimes I oversimplify things. Some of these details are filled in later ...
Arab Media Systems
This open volume provides a comparative analysis of media systems in the Arab world, based on criteria informed by the historical, political, social, and economic factors influencing a country's media. Reaching beyond classical western media system typologies, Arab Media Systems brings together contributions from experts in the field of media ...
Create Graphical User Interfaces with Python
Add buttons, boxes, pictures and colours and more to your Python programs using the guizero library, which is quick, accessible, and understandable for all. This 156-page book is suitable for everyone, from beginners to experienced Python programmers who want to explore graphical user interfaces (GUIs). There are ten fun projects for you to c...
Java, Java, Java
Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Offers independent introductions to both a command-line interface and a graphical user interface (GUI). Features coverage of Unified Modeling Language (UML), the industry-standard, object-oriented design tool. Illustrates key...
Code the Classics
This stunning 224-page hardback book not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them using Python and Pygame Zero, following examples programmed by Raspberry Pi founder Eben Upton. In the first of two volumes, we remake five classic video games - ra...
Retro Gaming with Raspberry Pi
Discover how to set up Raspberry Pi to play classic games in the brand new version of our retro gaming guide. In this 164-page book, you'll learn how to build a portable games machine, assemble a full-sized arcade cabinet, and emulate classic computers and consoles. Our step-by-step guides make each build easy! Plus you'll even learn to p...
Code Club Book of Scratch
The first ever Code Club book is here! With it, you'll learn how to code using Scratch, the block-based programming language. In each chapter you'll find instructions to build cool games, animations, and interactive stories. Your friendly robot guide will aid you step-by-step through each project and give you handy tips along the way. ...
MonoGame Role-Playing Game Development Succinctly
For MonoGame developers looking to build their own role-playing game, this ebook is an essential guide. Authors Jim Perry and Charles Humphrey break down design complexities into smaller topics that are easy to think through to help you produce a working game. Learn how to animate sprites, construct conversation trees, build multilevel maps, manage...
A Treatise on Systems (volume 1)
Network and System Administration usually refers only to the traditional skills and recipes for keeping computers and networks running properly. But, in truth, this view omits the most important part of the system: humans. The skill needed to comprehend and tame systems comprising both humans and machines is that of managing complexity. In this boo...
Reading the Juggler of Notre Dame
In this two-part anthology, Jan M. Ziolkowski builds on themes uncovered in his earlier The Juggler of Notre Dame and the Medievalizing of Modernity. Here he focuses particularly on the performing arts. Part one contextualises Our Lady's Tumbler, a French poem of the late 1230s, by comparing it with episodes in the Bible and miracles in a wide...
MongoDB 3 Succinctly
MongoDB is one of the biggest players in the NoSQL database market, providing high performance, high availability, and automatic scaling. It's an open-source document database written in C++ and hosted on GitHub. Zoran Maksimovic's MongoDB 3 Succinctly touches on the most important aspects of the MongoDB database that application develope...
Game Hacking Academy
Hacking games requires a unique combination of reversing, memory management, networking, and security skills. Even as ethical hacking has exploded in popularity, game hacking still occupies a very small niche in the wider security community. While it may not have the same headline appeal as a Chrome 0day or a massive data leak, the unique feeling o...
Game Based and Adaptive Learning Strategies
This book is designed to accompany a graduate-level instructional design course: Game-Based and Adaptive Learning, but could also be used for undergraduate teacher education or instructional design courses. The original texts and material for this book came from the development of a course for Brandeis University as part of their MS in Learner E...

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